Sunday, May 27, 2007

Drama Begins Regarding Gear Matching in Battlegrounds

Along with Patch 2.1 of World of Warcraft came many modifications, small and large.

One of the most impactuous changes was in the Player vs Player Battlegrounds, where "Gear Matching" was implemented as a way to attempt to give players more evenly-matched games and less immediate discouragement to people who are brand new to the battlegrounds and just trying to get a foothold or an understanding of how to play them well.

Of course, this is a significant change that has yet to be fully played out in World of Warcraft - no amount of Player Test Realm exposure will truly test any new content as well as the actual player base will.

Here's the first of what will likely be many drama threads on this topic. I'll do my best to keep up with some of the best ones and provide links to them here for your perusal:

Laij of guild Frequency of realm Laughing Skull writes:
The new patch and matchmaking system has just nerfed the hell out of any pvp guild. Why run BG premades anymore? All you do is get matched up with other premades that are going to drag games out extremely long.


Laij writes a short first message, extoling the challenges his pre-made PvP group is now facing due to this Gear Matching modification. From his point, he and his team have gone from "rolling over PUGs" to either "long, excruciating games" or being "rolled over by Gruul-equipped pre-mades".

Since he's on a PvP realm, he takes the standard burst of contentless flame from many folks from many realms, but on occasion there's some intelligent banter and suggestions that go on, albiet some of them come across harsh, in a standard PvP "L2P" fashion.

Has the Gear Matching changed your battlegrounding very much? For the good? For the worse?

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